Abound

Sounds out of the air

Ingame Sound Design

The game is about controlling a swarm in the air, that is similar to bird swarms, in an abstract visual style. The sounds had to fit into the game world, without being too concret. I combined different kinds of wind, bat swarms for enemies and jingles of tiny aluminium pieces. It was important to make it sound relaxing, rewarding and to stay rather abstract creating multiple assoziations.